AnimatePalette
AnimatePalette
Change many palette colors to new, specific, RGB values destLength );
WindowPtr destWindow ; pointer to the window whose palette is being changed short srcIndex ; start entry (min. of 0) to start copying from
short destEntry ; first palette color being changed
short destLength ; total number of entries to be changed
AnimatePalette applies numerous source RGB values to destination entries.
Notes: Use this routine to substitute an entire range of colors in a particular palette
with new RGB values from the device's color table. Other than that, it works
the same as AnimateEntry except that, if the color table doesn't have enough colors to satisfy the whole range of requested changes, as many colors as
possible are changed and the rest are left as they were.
Don't try to use this procedure if you've used SetPalette to block updates to this particular window with cUpdates = FALSE. You'll wind up with a situation where redrawing the window (for instance, as the result of a color update
event) will remove all the animating colors that don't belong to the window.
animation when the window is already using them.